7.5 Asset schema
7.5.8 metadata
Metadata about the asset.
7.5.8.7 license
License information. For common open source licenses, provide an SPDX identifier. For other types of licenses, provide an URL to a webpage with the license or the filename of a separately provided license file.
Required: Yes
7.5.8.8 author
Name or email address of the author of this asset. In case of multiple authors, use comma-separation. The author can also be a company name.
Required: Yes
7.5.16 metadata
Metadata about the asset.
7.5.16.7 license
License information. For common open source licenses, provide an SPDX identifier. For other types of licenses, provide an URL to a webpage with the license or the filename of a separately provided license file.
Required: Yes
7.5.16.8 author
Name or email address of the author of this asset. In case of multiple authors, use comma-separation. The author can also be a company name.
Required: Yes
7.5.16.9 modelCreationTool
The tool or software used to generate the 3D model of this asset.
Required: No
7.5.16.11 modelingMethod
Description how the 3D model was modeled. Was it modeled based on a 3D scan, based on photos, or freehand?
Required: No
7.5.16.12 validationDescription
Was the geometry of the 3D model validated against a real-world object? If yes, how?
Required: No
7.5.16.13 assetType
Type of the asset out of the following: object (individual object), scene (a collection of multiple objects)
Required: Yes
7.5.16.14 objectClass
The class of the object. This only applies if 'asset_type' == 'object'.
Required: Yes
7.5.16.16 pbrMaterialWorkflow
Does the 3D model contain materials for a PBR workflow? If yes, for a metallic or specular workflow?
Required: Yes
7.5.16.17 triangleCount
The number of triangles in the 3D model. One quad counts as two triangles.
Required: Yes
7.5.16.19 textureResolutions
List of all texture resolutions in the 3D model. This can include any combination of '1K', '2K', or '4K'.
Required: Yes
7.5.16.20 normalMapFormat
Does the 3D model have normal maps as textures? If yes, are they using the DirectX format or the OpenGL format?
Required: Yes
7.5.17 materialMappingUri
Relative path to a material mapping file (.xomm). In this file, material names from the 3D model file or texture color codes from textures assigned in materialTextureAssignment are linked to OpenMATERIAL property files.
7.5.18 materialTextureAssignment
Optional array containing material texture assignments. It links material names contained in the 3D model file to OpenMATERIAL assignment textures. In a separate material mapping file, the 'color' values in this texture are linked to OpenMATERIAL property files.
Columns of the table:
-
Column 1: Name of the material in the 3D model file.
-
Column 2: File path to the OpenMATERIAL assignment texture. Supported texture formats are png and jpg.