7.3.2 Vehicle structure

7.3.2.1 General

A vehicle is any machine that moves on land and is either self-propelled or attached to a self-propelled machine. Trailers or train wagons are considered separate vehicles. However, permanently attached parts, such as the front and rear of an articulated bus, are considered parts of a single vehicle. The vehicle class includes all land vehicles, whether wheeled or tracked. In this version of the standard, only wheeled vehicles are considered.

The vehicle’s 3D geometry is structured according to the node structure defined in Model structure. The structure begins with a Root node, which is the parent of all other nodes. The origin of the Root node is the center of the vehicle’s bounding box projected to the ground, including all vehicle parts in their default positions, i.e. the vehicle is under neutral load conditions, the wheels are running straight, the doors are closed and the lights are off.

Separating vehicle elements into different groups allows for the movement or animation of parts, such as wheels and doors, positioning external light sources in a simulation, and many other use cases. Group nodes are empty nodes representing the coordinate origin of the contained geometry. Meshes are to be placed in the corresponding group node. Not all nodes need to be present in every vehicle 3D model, as not all vehicles have parts that fit all groups. Additional group nodes may be added to support additional use cases, but they shall be integrated into the general structure of external/internal and static/dynamic groups and follow the naming convention.

Groups with a local transform are indicated in the structure by a (T). This is only an indicator in the documentation and must not be contained in the actual node name.

7.3.2.2 Model structure

7.3.2.2.1 Structure overview

Diagram

7.3.2.2.2 Grp_Root

This group is the root node of the entire vehicle. All components of the vehicle SHALL be children of this node. The origin of the Root node is the center of the vehicle’s bounding box projected to the ground, including all vehicle parts in their default positions, i.e. the vehicle is under neutral load conditions, the wheels are running straight, the doors are closed and the lights are off.

Table 1. Grp_Root
<Header>

Origin

Center of the vehicle’s bounding box projected to the ground, including all vehicle parts in their default positions

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.3 Grp_Exterior

This group contains all parts of the vehicle’s exterior.

Typically, this group does not move in the simulation and therefore does not have their own transforms. The origin of this group is in the origin of the entire asset.

7.3.2.2.4 Grp_Exterior_Dynamic

This group contains all dynamic parts of the vehicle’s exterior.

Dynamic parts are geometric structures whose position and orientation relative to the vehicle’s origin may change throughout a simulation. They may also change their state during the simulation, which is why lights are considered dynamic.

Typically, this group does not move in the simulation and therefore does not have its own transforms. The origin of this group is in the origin of the entire asset.

7.3.2.2.5 Grp_Convertible_Top (T)

This group contains all parts of a vehicle’s convertible top.

Table 2. Grp_Convertible_Top
Grp_Convertible_Top

Origin

Origin of the vehicle

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.6 Grp_Door_Bottom_<door_bottom_idx> (T)

This group contains all parts of a door located at the bottom of the vehicle, including its interior parts, as they move together as a unit.

<door_bottom_idx> denotes the index of doors at the bottom. The index entries are sorted from front to rear, starting with 0.

Grp Door Bottom
Figure 5. Grp_Door_Bottom_<door_bottom_idx>
Table 3. Grp_Door_Bottom_<door_bottom_idx>
Grp_Door_Bottom_<door_bottom_idx>

Origin

Geometric center of the virtual hinge axis

x-axis

Perpendicular to the z-axis, pointing along the closed door

y-axis

Completes the right-handed coordinate system

z-axis

Concentric and coaxial to the virtual hinge axis, pointing in the direction that enables the door to open with a positive rotation around the z-axis

7.3.2.2.7 Grp_Door_Front_<door_front_idx> (T)

This group contains all parts of a door located at the front of the vehicle, such as the engine cover. It also includes the door’s interior parts, as they move together as a single unit.

<door_front_idx> denotes the index of front doors. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Door Front
Figure 6. Grp_Door_Front_<door_front_idx>
Table 4. Grp_Door_Front_<door_front_idx>
Grp_Door_Front_<door_front_idx>

Origin

Geometric center of the virtual hinge axis

x-axis

Perpendicular to the z-axis, pointing along the closed door

y-axis

Completes the right-handed coordinate system

z-axis

Concentric and coaxial to the virtual hinge axis, pointing in the direction that enables the door to open with a positive rotation around the z-axis

7.3.2.2.8 Grp_Door_Left_<door_left_idx> (T)

This group contains all parts of a door located on the left side of the vehicle, including its interior parts, as they move together as a unit.

<door_left_idx> denotes the index of doors on the left side. The index entries are sorted from front to rear, starting with 0.

Grp Door Left
Figure 7. Grp_Door_Left_<door_left_idx>
Table 5. Grp_Door_Left_<door_left_idx>
Grp_Door_Left_<door_left_idx>

Origin

Geometric center of the virtual hinge axis

x-axis

Perpendicular to the z-axis, pointing along the closed door

y-axis

Completes the right-handed coordinate system

z-axis

Concentric and coaxial to the virtual hinge axis, pointing in the direction that enables the door to open with a positive rotation around the z-axis

7.3.2.2.9 Grp_Door_Rear_<door_rear_idx> (T)

This group contains all parts of a door located at the rear of the vehicle, such as the trunklid. It also includes the door’s interior parts, as they move together as a single unit.

<door_rear_idx> denotes the index of rear doors. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Door Rear
Figure 8. Grp_Door_Rear_<door_rear_idx>
Table 6. Grp_Door_Rear_<door_rear_idx>
Grp_Door_Rear_<door_rear_idx>

Origin

Geometric center of the virtual hinge axis

x-axis

Perpendicular to the z-axis, pointing along the closed door

y-axis

Completes the right-handed coordinate system

z-axis

Concentric and coaxial to the virtual hinge axis, pointing in the direction that enables the door to open with a positive rotation around the z-axis

7.3.2.2.10 Grp_Door_Right_<door_right_idx> (T)

This group contains all parts of a door located on the right side of the vehicle, including its interior parts, as they move together as a unit.

<door_right_idx> denotes the index of doors on the right side. The index entries are sorted from front to rear, starting with 0.

Grp Door Right
Figure 9. Grp_Door_Right_<door_right_idx>
Table 7. Grp_Door_Right_<door_right_idx>
Grp_Door_Right_<door_right_idx>

Origin

Geometric center of the virtual hinge axis

x-axis

Perpendicular to the z-axis, pointing along the closed door

y-axis

Completes the right-handed coordinate system

z-axis

Concentric and coaxial to the virtual hinge axis, pointing in the direction that enables the door to open with a positive rotation around the z-axis

7.3.2.2.11 Grp_Door_Top_<door_top_idx> (T)

This group contains all parts of a door located on the top of the vehicle, including its interior parts, as they move together as a unit.

<door_top_idx> denotes the index of doors on the top of the vehicle. The index entries are sorted from front to rear, starting with 0.

Grp Door Top
Figure 10. Grp_Door_Top_<door_top_idx>
Table 8. Grp_Door_Top_<door_top_idx>
Grp_Door_Top_<door_top_idx>

Origin

Geometric center of the virtual hinge axis

x-axis

Perpendicular to the z-axis, pointing along the closed door

y-axis

Completes the right-handed coordinate system

z-axis

Concentric and coaxial to the virtual hinge axis, pointing in the direction that enables the door to open with a positive rotation around the z-axis

7.3.2.2.12 Grp_Hitch_Front (T)

This group contains a hitch at the front of the vehicle. It exists on some cars and on most trailers.

Grp Hitch Front
Figure 11. Grp_Hitch_Front
Table 9. Grp_Hitch_Front
Grp_Hitch_Front

Origin

Mounting point between the hitch and the vehicle body

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.13 Grp_Hitch_Front_Contact_Point (T)

This group defines the contact point to attach another vehicle.

During simulation a vehicle’s Grp_Hitch_Rear_Contact_Point and another vehicle’s Grp_Hitch_Front_Contact_Point are placed at the same position.

Grp Hitch Front Contact Point
Figure 12. Grp_Hitch_Front_Contact_Point
Table 10. Grp_Hitch_Front_Contact_Point
Grp_Hitch_Front_Contact_Point

Origin

Point of contact to the hitch of another vehicle

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.14 Grp_Hitch_Rear (T)

This group contains a hitch on the rear of the vehicle. It exists on cars and on some trailers for multi-trailer setups.

Grp Hitch Rear
Figure 13. Grp_Hitch_Rear
Table 11. Grp_Hitch_Rear
Grp_Hitch_Rear

Origin

Mounting point between the hitch and the vehicle body

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.15 Grp_Hitch_Rear_Contact_Point (T)

This group defines the contact point to attach another vehicle.

During simulation a vehicle’s Grp_Hitch_Rear_Contact_Point and another vehicle’s Grp_Hitch_Front_Contact_Point are placed at the same position.

Grp Hitch Rear Contact Point
Figure 14. Grp_Hitch_Rear_Contact_Point
Table 12. Grp_Hitch_Rear_Contact_Point
Grp_Hitch_Rear_Contact_Point

Origin

Point of contact to the hitch of another vehicle

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.16 Grp_License_Plate_<license_plate_idx> (T)

This group contains all parts of the vehicle’s license plate.

<license_plate_idx> denotes the index of license plates. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Table 13. Grp_License_Plate_<license_plate_idx>
Grp_License_Plate_<license_plate_idx>

Origin

Geometric center of the plate’s surface

x-axis

Pointing outwards from the front of the license plate

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.17 Grp_Light_Brake_Center_<brake_center_idx> (T)

This group contains all parts of a brake light located at the center of the vehicle.

<brake_center_idx> denotes the index of brake lights in the center. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Brake Center
Figure 15. Grp_Light_Brake_Center_<brake_center_idx>
Table 14. Grp_Light_Brake_Center_<brake_center_idx>
Grp_Light_Brake_Center_<brake_center_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually backwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.18 Grp_Light_Brake_Left_<brake_left_idx> (T)

This group contains all parts of a brake light located on the left side of the vehicle.

<brake_left_idx> denotes the index of brake lights on the left side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Tail Left
Figure 16. Grp_Light_Brake_Left_<brake_left_idx>
Table 15. Grp_Light_Brake_Left_<brake_left_idx>
Grp_Light_Brake_Left_<brake_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually backwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.19 Grp_Light_Brake_Right_<brake_right_idx> (T)

This group contains all parts of a brake light located on the right side of the vehicle.

<brake_right_idx> denotes the index of brake lights on the right side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Tail Right
Figure 17. Grp_Light_Brake_Right_<brake_right_idx>
Table 16. Grp_Light_Brake_Right_<brake_right_idx>
Grp_Light_Brake_Right_<brake_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually backwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.20 Grp_Light_Corner_Left_<corner_left_idx> (T)

This group contains all parts of a corner light on the vehicle’s left side. A corner light is typically a white light that provides side illumination in the direction of a turn or lane change.

<corner_left_idx> denotes the index of corner lights on the left side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Day Left
Figure 18. Grp_Light_Corner_Left_<corner_left_idx>
Table 17. Grp_Light_Corner_Left_<corner_left_idx>
Grp_Light_Corner_Left_<corner_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission in neutral position

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.21 Grp_Light_Corner_Right_<corner_right_idx> (T)

This group contains all parts of a corner light on the vehicle’s right side. A corner light is typically a white light that provides side illumination in the direction of a turn or lane change.

<corner_right_idx> denotes the index of corner lights on the right side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Day Right
Figure 19. Grp_Light_Corner_Right_<corner_right_idx>
Table 18. Grp_Light_Corner_Right_<corner_right_idx>
Grp_Light_Corner_Right_<corner_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission in neutral position

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.22 Grp_Light_Day_Left_<day_left_idx> (T)

This group contains all parts of the daytime running light on the vehicle’s left side.

<day_left_idx> denotes the index of daytime running lights on the left side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Day Left
Figure 20. Grp_Light_Day_Left_<day_left_idx>
Table 19. Grp_Light_Day_Left_<day_left_idx>
Grp_Light_Day_Left_<day_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.23 Grp_Light_Day_Right_<day_right_idx> (T)

This group contains all parts of the daytime running light on the vehicle’s right side.

<day_right_idx> denotes the index of daytime running lights on the right side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Day Right
Figure 21. Grp_Light_Day_Right_<day_right_idx>
Table 20. Grp_Light_Day_Right_<day_right_idx>
Grp_Light_Day_Right_<day_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.24 Grp_Light_Fog_Left_<fog_left_idx> (T)

This group contains all parts of a fog light on the vehicle’s left side.

<fog_left_idx> denotes the index of fog lights on the left side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Tail Left
Figure 22. Grp_Light_Fog_Left_<fog_left_idx>
Table 21. Grp_Light_Fog_Left_<fog_left_idx>
Grp_Light_Fog_Left_<fog_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually backwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.25 Grp_Light_Fog_Right_<fog_right_idx> (T)

This group contains all parts of a fog light on the vehicle’s right side.

<fog_right_idx> denotes the index of fog lights on the right side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Tail Right
Figure 23. Grp_Light_Fog_Right_<fog_right_idx>
Table 22. Grp_Light_Fog_Right_<fog_right_idx>
Grp_Light_Fog_Right_<fog_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually backwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.26 Grp_Light_High_Beam_Left_<high_beam_left_idx> (T)

This group contains all parts of a high beam light on the vehicle’s left side.

<high_beam_left_idx> denotes the index of high beam lights on the left side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Day Left
Figure 24. Grp_Light_High_Beam_Left_<high_beam_left_idx>
Table 23. Grp_Light_High_Beam_Left_<high_beam_left_idx>
Grp_Light_High_Beam_Left_<high_beam_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.27 Grp_Light_High_Beam_Right_<high_beam_right_idx> (T)

This group contains all parts of a high beam light on the vehicle’s right side.

<high_beam_right_idx> denotes the index of high beam lights on the right side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Day Right
Figure 25. Grp_Light_High_Beam_Right_<high_beam_right_idx>
Table 24. Grp_Light_High_Beam_Right_<high_beam_right_idx>
Grp_Light_High_Beam_Right_<high_beam_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.28 Grp_Light_Indicator_Left_<indicator_left_idx> (T)

This group contains all parts of an indicator light on the vehicle’s left side.

<indicator_left_idx> denotes the index of indicator lights on the left side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Table 25. Grp_Light_Indicator_Left_<indicator_left_idx>
Grp_Light_Indicator_Left_<indicator_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.29 Grp_Light_Indicator_Right_<indicator_right_idx> (T)

This group contains all parts of an indicator light on the vehicle’s right side.

<indicator_right_idx> denotes the index of indicator lights on the right side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Table 26. Grp_Light_Indicator_Right_<indicator_right_idx>
Grp_Light_Indicator_Right_<indicator_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.30 Grp_Light_License_Plate_<license_plate_light_idx> (T)

This group contains all parts of the vehicle’s license plate light.

<license_plate_light_idx> denotes the index of license plate lights. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Light License Plate
Figure 26. Grp_Light_License_Plate_<license_plate_light_idx>
Table 27. Grp_Light_License_Plate_<license_plate_light_idx>
Grp_Light_License_Plate_<license_plate_light_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.31 Grp_Light_Low_Beam_Left_<low_beam_left_idx> (T)

This group contains all parts of a low beam light on the vehicle’s left side.

<low_beam_left_idx> denotes the index of low beam lights on the left side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Day Left
Figure 27. Grp_Light_Low_Beam_Left_<low_beam_left_idx>
Table 28. Grp_Light_Low_Beam_Left_<low_beam_left_idx>
Grp_Light_Low_Beam_Left_<low_beam_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.32 Grp_Light_Low_Beam_Right_<low_beam_right_idx> (T)

This group contains all parts of a low beam light on the vehicle’s right side.

<low_beam_right_idx> denotes the index of low beam lights on the right side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Day Right
Figure 28. Grp_Light_Low_Beam_Right_<low_beam_right_idx>
Table 29. Grp_Light_Low_Beam_Right_<low_beam_right_idx>
Grp_Light_Low_Beam_Right_<low_beam_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.33 Grp_Light_Park_Left_<park_left_idx> (T)

This group contains all parts of a parking light on the vehicle’s left side.

<park_left_idx> denotes the index of parking lights on the left side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Table 30. Grp_Light_Park_Left_<park_left_idx>
Grp_Light_Park_Left_<park_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.34 Grp_Light_Park_Right_<park_right_idx> (T)

This group contains all parts of a parking light on the vehicle’s right side.

<park_right_idx> denotes the index of parking lights on the right side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Table 31. Grp_Light_Park_Right_<park_right_idx>
Grp_Light_Park_Right_<park_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.35 Grp_Light_Position_Left_<position_left_idx> (T)

This group contains all parts of a position light on the vehicle’s left side. Position lights are usually small, low-intensity, and orange.

<position_left_idx> denotes the index of position lights on the left side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Table 32. Grp_Light_Position_Left_<position_left_idx>
Grp_Light_Position_Left_<position_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.36 Grp_Light_Position_Right_<position_right_idx> (T)

This group contains all parts of a position light on the vehicle’s right side. Position lights are usually small, low-intensity, and orange.

<position_right_idx> denotes the index of position lights on the right side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Table 33. Grp_Light_Position_Right_<position_right_idx>
Grp_Light_Position_Right_<position_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.37 Grp_Light_Reverse_Left_<reverse_left_idx> (T)

This group contains all parts of a reverse light on the vehicle’s left side.

<reverse_left_idx> denotes the index of reverse lights on the left side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Tail Left
Figure 29. Grp_Light_Reverse_Left_<reverse_left_idx>
Table 34. Grp_Light_Reverse_Left_<reverse_left_idx>
Grp_Light_Reverse_Left_<reverse_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually backwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.38 Grp_Light_Reverse_Right_<reverse_right_idx> (T)

This group contains all parts of a reverse light on the vehicle’s right side.

<reverse_right_idx> denotes the index of reverse lights on the right side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Tail Right
Figure 30. Grp_Light_Reverse_Right_<reverse_right_idx>
Table 35. Grp_Light_Reverse_Right_<reverse_right_idx>
Grp_Light_Reverse_Right_<reverse_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually backwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.39 Grp_Light_Tail_Left_<tail_left_idx> (T)

This group contains all parts of a tail light on the vehicle’s left side.

<tail_left_idx> denotes the index of tail lights on the left side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Tail Left
Figure 31. Grp_Light_Tail_Left_<tail_left_idx>
Table 36. Grp_Light_Tail_Left_<tail_left_idx>
Grp_Light_Tail_Left_<tail_left_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually backwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.40 Grp_Light_Tail_Right_<tail_right_idx> (T)

This group contains all parts of a tail light on the vehicle’s right side.

<tail_right_idx> denotes the index of tail lights on the right side. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Light Tail Right
Figure 32. Grp_Light_Tail_Right_<tail_right_idx>
Table 37. Grp_Light_Tail_Right_<tail_right_idx>
Grp_Light_Tail_Right_<tail_right_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, usually backwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.41 Grp_Light_Warning_<warning_idx> (T)

This group contains all parts of the vehicle’s warning light. Warning lights can include various emergency lights, hazard lights, and more.

<warning_idx> denotes the index of warning lights. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Light Warning
Figure 33. Grp_Light_Warning_<warning_idx>
Table 38. Grp_Light_Warning_<warning_idx>
Grp_Light_Warning_<warning_idx>

Origin

Center of the light element

x-axis

Pointing towards the main light emission, or forwards for rotating lights

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.42 Grp_Mirror_Blindspot_Joint_<blindspot_mirror_joint_idx> (T)

This group contains all parts of the movable structure that holds the blindspot mirror. The blindspot mirror automatically adjusts when the angle of the blindspot joint changes.

It is a child node of the corresponding mirror mounting group.

<blindspot_mirror_joint_idx> denotes the index of blindspot mirror joints. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Mirror Blindspot Joint
Figure 34. Grp_Mirror_Blindspot_Joint_<blindspot_mirror_joint_idx>
Table 39. Grp_Mirror_Blindspot_Joint_<blindspot_mirror_joint_idx>
Grp_Mirror_Blindspot_Joint_<blindspot_mirror_joint_idx>

Origin

Joint of the movable structure of a mirror

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.43 Grp_Mirror_Blindspot_Mounting_<blindspot_mirror_mounting_idx> (T)

This group contains all parts of the vehicle’s blindspot mirror mounting.

It is a child node of <Grp_Exterior_Dynamic> if mounted directly to the vehicle body, or a child node of either <Grp_Door_Left> or <Grp_Door_Right> if mounted to the door.

<blindspot_mirror_mounting_idx> denotes the index of blindspot mirror mountings. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

The index is used consistently, regardless of whether the mirror is mounted to the door or to the vehicle body.

Grp Mirror Blindspot Mounting
Figure 35. Grp_Mirror_Blindspot_Mounting_<blindspot_mirror_mounting_idx>
Table 40. Grp_Mirror_Blindspot_Mounting_<blindspot_mirror_mounting_idx>
Grp_Mirror_Blindspot_Mounting_<blindspot_mirror_mounting_idx>

Origin

Base of the mirror mounting

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.44 Grp_Mirror_Blindspot_View_<blindspot_mirror_view_idx> (T)

This group is an empty node that represents the view direction of the mirror glass on a blindspot mirror.

It is a child node of the corresponding mirror joint group.

<blindspot_mirror_view_idx> denotes the index of blindspot mirrors. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Mirror Blindspot View
Figure 36. Grp_Mirror_Blindspot_View_<blindspot_mirror_view_idx>
Table 41. Grp_Mirror_Blindspot_View_<blindspot_mirror_view_idx>
Grp_Mirror_Blindspot_View_<blindspot_mirror_view_idx>

Origin

Center of the mirror glass surface

x-axis

Pointing outwards from the mirror glass, aligned with the surface normal

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards along the face of the mirror glass

7.3.2.2.45 Grp_Mirror_Side_Joint_Left_<side_mirror_joint_left_idx> (T)

This group contains all parts of the movable structure that holds the mirror on the vehicle’s left side. The mirror automatically adjusts when the angle of the joint changes.

It is a child node of the corresponding mirror mounting group.

<side_mirror_joint_left_idx> denotes the index of side mirror joints on the left side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Mirror Side Joint Left
Figure 37. Grp_Mirror_Side_Joint_Left_<side_mirror_joint_left_idx>
Table 42. Grp_Mirror_Side_Joint_Left_<side_mirror_joint_left_idx>
Grp_Mirror_Side_Joint_Left_<side_mirror_joint_left_idx>

Origin

Joint of the movable structure of a mirror

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.46 Grp_Mirror_Side_Joint_Right_<side_mirror_joint_right_idx> (T)

This group contains all parts of the movable structure that holds the mirror on the vehicle’s left side. The mirror automatically adjusts when the angle of the joint changes.

It is a child node of the corresponding mirror mounting group.

<side_mirror_joint_right_idx> denotes the index of side mirror joints on the right side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Mirror Side Joint Right
Figure 38. Grp_Mirror_Side_Joint_Right_<side_mirror_joint_right_idx>
Table 43. Grp_Mirror_Side_Joint_Right_<side_mirror_joint_right_idx>
Grp_Mirror_Side_Joint_Right_<side_mirror_joint_right_idx>

Origin

Joint of the movable structure of a mirror

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.47 Grp_Mirror_Side_Mounting_Left_<side_mirror_mounting_left_idx> (T)

This group contains all parts of the side mirror on the vehicle’s left side.

It is a child node of <Grp_Exterior_Dynamic> if mounted directly to the vehicle body, or a child node of either <Grp_Door_Left> or <Grp_Door_Right> if mounted to the door.

<side_mirror_mounting_left_idx> denotes the index of side mirrors on the left side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

The index is used consistently, regardless of whether the mirror is mounted to the door or to the vehicle body.

Grp Mirror Side Mounting Left
Figure 39. Grp_Mirror_Side_Mounting_Left_<side_mirror_mounting_left_idx>
Table 44. Grp_Mirror_Side_Mounting_Left_<side_mirror_mounting_left_idx>
Grp_Mirror_Side_Mounting_Left_<side_mirror_mounting_left_idx>

Origin

Base of the mirror mounting

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.48 Grp_Mirror_Side_Mounting_Right_<side_mirror_mounting_right_idx> (T)

This group contains all parts of the side mirror on the vehicle’s right side.

It is a child node of <Grp_Exterior_Dynamic> if mounted directly to the vehicle body, or a child node of either <Grp_Door_Left> or <Grp_Door_Right> if mounted to the door.

<side_mirror_mounting_right_idx> denotes the index of side mirrors on the right side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

The index is used consistently, regardless of whether the mirror is mounted to the door or to the vehicle body.

Grp Mirror Side Mounting Right
Figure 40. Grp_Mirror_Side_Mounting_Right_<side_mirror_mounting_right_idx>
Table 45. Grp_Mirror_Side_Mounting_Right_<side_mirror_mounting_right_idx>
Grp_Mirror_Side_Mounting_Right_<side_mirror_mounting_right_idx>

Origin

Base of the mirror mounting

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.49 Grp_Mirror_Side_View_Left_<side_mirror_view_left_idx> (T)

This group is an empty node that represents the view direction of the mirror glass on a side mirror on the left side of the vehicle.

It is a child node of the corresponding mirror joint group.

<side_mirror_view_left_idx> denotes the index of mirror glasses on the left side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Mirror Side View Left
Figure 41. Grp_Mirror_Side_View_Left_<side_mirror_view_left_idx>
Table 46. Grp_Mirror_Side_View_Left_<side_mirror_view_left_idx>
Grp_Mirror_Side_View_Left_<side_mirror_view_left_idx>

Origin

Center of the mirror glass surface

x-axis

Pointing outwards from the mirror glass, aligned with the surface normal

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards along the face of the mirror glass

7.3.2.2.50 Grp_Mirror_Side_View_Right_<side_mirror_view_right_idx> (T)

This group is an empty node that represents the view direction of the mirror glass on a side mirror on the right side of the vehicle.

It is a child node of the corresponding mirror joint group.

<side_mirror_view_right_idx> denotes the index of mirror glasses on the right side. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Mirror Side View Right
Figure 42. Grp_Mirror_Side_View_Right_<side_mirror_view_right_idx>
Table 47. Grp_Mirror_Side_View_Right_<side_mirror_view_right_idx>
Grp_Mirror_Side_View_Right_<side_mirror_view_right_idx>

Origin

Center of the mirror glass surface

x-axis

Pointing outwards from the mirror glass, aligned with the surface normal

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards along the face of the mirror glass

7.3.2.2.51 Grp_Rear_Axle_Center (T)

This group is an empty node in the center or the rear axle.

The coordinate origin of this group is aligned with the ASAM OSI host vehicle coordinate system and may be used as the reference frame for perception sensor data.

Table 48. Grp_Rear_Axle_Center
Grp_Rear_Axle_Center

Origin

Center of the rear axle of the vehicle

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.52 Grp_Wheel_<axle_idx>_<wheel_idx> (T)

This group contains all geometries of a single wheel assembly, which may consist of the tire, rim, brake caliper, and so on.

<axle_idx> denotes the index of the axle to which the wheel is mounted, counting from front to rear, starting with 0.

<wheel_idx> denotes the index of the wheel on the specified axle, counting from right to left in positive y-direction, starting with 0. For example, the wheel on the front left of a standard vehicle would be labeled Grp_Wheel_0_1.

Wheel steering is represented by rotation around the z-axis. Wheel camber is defined by a rotation around the x-axis. Suspension deflection is represented by translation along the z-axis. Zero rotation and translation around all axles are defined under neutral load conditions. In the 3D model, both caster and camber angles are ignored.

Grp Wheel
Figure 43. Grp_Wheel_<axle_idx>_<wheel_idx>
Table 49. Grp_Wheel_<axle_idx>_<wheel_idx>
Grp_Wheel_<axle_idx>_<wheel_idx>

Origin

Geometric center of the wheel

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.53 Grp_Wheel_Steering_<axle_idx>_<wheel_idx> (T)

This group contains all components of the wheel assembly that follow the steering motion but not the wheel’s rotation, such as brake calipers.

The indices are the same as in the parent group.

This group typically does not move independently in the simulation, as it moves with the parent transforms.

Table 50. Grp_Wheel_Steering_<axle_idx>_<wheel_idx>
Grp_Wheel_Steering_<axle_idx>_<wheel_idx>

Origin

Geometric center of the wheel

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.54 Grp_Wheel_Steering_Rotating_<axle_idx>_<wheel_idx> (T)

This group contains all components of the wheel assembly that follow the steering motion as well as the rotation of the wheel, such as tire and rim.

The indices are the same as in the parent group.

Table 51. Grp_Wheel_Steering_Rotating_<axle_idx>_<wheel_idx>
Grp_Wheel_Steering_Rotating_<axle_idx>_<wheel_idx>

Origin

Geometric center of the wheel

x-axis

Collinear with the vehicle’s longitudinal axis, pointing towards the door

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.55 Grp_Exterior_Static

This group contains all static parts of the vehicle’s exterior. Static elements are geometric structures that have a fixed position and orientation relative to the vehicle’s origin throughout the simulation.

In contrast to lights, which change their state depending on whether they are switched on or off, static elements never change state during the simulation.

This group typically does not move in the simulation and therefore does not have its own transforms. The origin of this group is in the origin of the entire asset.

7.3.2.2.56 Grp_Interior

This group contains all parts of the vehicle’s interior. The interior is separated from the exterior to allow for disabling or exchanging it in the simulation.

This group typically does not move in the simulation and therefore does not have its own transforms.

7.3.2.2.57 Grp_Interior_Dynamic

This group contains all dynamic parts of the vehicle’s interior. Dynamic elements are geometric structures whose position and orientation relative to the vehicle’s origin may change throughout the simulation.

They may also change their state during the simulation. Examples of dynamic elements are lights, which can be switched on and off.

This group typically does not move in the simulation and therefore does not have its own transforms. The origin of this group is in the origin of the entire asset.

7.3.2.2.58 Grp_Eyepoint_<eyepoint_idx> (T)

This group contains an empty element that contains the origin of an average passenger in the vehicle.

<eyepoint_idx> denotes the index of eye points. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Eyepoint
Figure 44. Grp_Eyepoint_<eyepoint_idx>
Table 52. Grp_Eyepoint_<eyepoint_idx>
Grp_Eyepoint_<eyepoint_idx>

Origin

Center of the eye view point

x-axis

Collinear with the view direction

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards in neutral position

7.3.2.2.59 Grp_Mirror_Rearview_Joint_<rearview_mirror_joint_idx> (T)

This group contains all parts of the movable structure that holds the rearview mirror. The mirror automatically adjusts when the angle of the joint changes.

<rearview_mirror_joint_idx> denotes the index of rearview mirror joints. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Mirror Rearview Joint
Figure 45. Grp_Mirror_Rearview_Joint_<rearview_mirror_joint_idx>
Table 53. Grp_Mirror_Rearview_Joint_<rearview_mirror_joint_idx>
Grp_Mirror_Rearview_Joint_<rearview_mirror_joint_idx>

Origin

Joint of the movable structure of a mirror

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.60 Grp_Mirror_Rearview_Mounting_<rearview_mirror_mounting_idx> (T)

This group contains all parts of a vehicle’s rearview mirror mounting.

<rearview_mirror_mounting_idx> denotes the index of rearview mirror mountings. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

The index is used consistently, regardless of whether the mirror is mounted to the door or to the vehicle body.

Grp Mirror Rearview Mounting
Figure 46. Grp_Mirror_Rearview_Mounting_<rearview_mirror_mounting_idx>
Table 54. Grp_Mirror_Rearview_Mounting_<rearview_mirror_mounting_idx>
Grp_Mirror_Rearview_Mounting_<rearview_mirror_mounting_idx>

Origin

Base of the mirror mounting

x-axis

Collinear with the vehicle’s longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.61 Grp_Mirror_Rearview_View_<rearview_mirror_view_idx> (T)

This group is an empty node that represents the view direction of the mirror glass on a rearview mirror.

It is a child node of the corresponding mirror joint group.

<rearview_mirror_view_idx> denotes the index of rearview mirrors. The index entries are sorted from right to left in positive y-direction, and from front to rear, starting with 0.

Grp Mirror Rearview View
Figure 47. Grp_Mirror_Rearview_View_<rearview_mirror_view_idx>
Table 55. Grp_Mirror_Rearview_View_<rearview_mirror_view_idx>
Grp_Mirror_Rearview_View_<rearview_mirror_view_idx>

Origin

Center of the mirror glass surface

x-axis

Pointing outwards from the mirror glass, aligned with the surface normal

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards along the face of the mirror glass

7.3.2.2.62 Grp_Seat_<seat_row>_<seat_idx> (T)

This group contains all parts of the vehicle’s seats.

The seat position can be used to place a human 3D model as a passenger. Therefore, a bench consists of multiple individual seats.

<seat_row_idx> denotes a row of seats, counted from the front to the rear, starting with 0. <seat_idx> denotes the index of a seat per row. The index entries are sorted from right to left in positive y-direction, starting with 0.

Grp Seat
Figure 48. Grp_Seat_<seat_row>_<seat_idx>
Table 56. Grp_Seat_<seat_row>_<seat_idx>
Grp_Seat_<seat_row>_<seat_idx>

Origin

Center of the seat cushion.

x-axis

Collinear with the vehicle’s longitudinal axis, pointing in the direction of the seat

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards

7.3.2.2.63 Grp_Steering_Wheel (T)

This group contains all elements of the vehicle’s steering wheel.

Grp Steering Wheel
Figure 49. Grp_Steering_Wheel
Table 57. Grp_Steering_Wheel
Grp_Steering_Wheel

Origin

Center of the steering wheel

x-axis

Collinear with the steering column, pointing towards the axis

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards in neutral position

7.3.2.2.64 Grp_Interior_Static

This group contains all static parts of the vehicle’s interior. Static elements are geometric structures that have a fixed position and orientation relative to the vehicle’s origin throughout the simulation.

In contrast to lights, which change their state depending on whether they are switched on or off, static elements never change state during the simulation.

This group typically does not move in the simulation and therefore does not have its own transforms. The origin of this group is in the origin of the entire asset.

7.3.2.2.65 Grp_Vehicle_Part (T)

One or more optional vehicle parts may be added to the main vehicle structure.

A vehicle part is a large component of a vehicle that moves in a slightly different direction than other parts, for example, the vehicle part follows an individual path during turns.

A vehicle may have multiple vehicle parts at the same hierarchy level or in a parent-child relationship. This typically applies to articulated vehicles, such as a front loader with a hinged axis or an articulated bus with a hinge in the middle, and may also apply to construction vehicles. When a vehicle part can be detached, like a trailer, it is treated as a separate object, not as a vehicle part.

The child nodes of a vehicle part may follow the same structure as the main vehicle. For example, if a vehicle part has lights, they may use the same structure and naming conventions as those on the main vehicle.

Standard passenger vehicles do not have separate parts.

Table 58. Grp_Vehicle_Part
Grp_Vehicle_Part

Origin

Center of the joint to the main vehicle or the parent.

x-axis

Collinear with the parts longitudinal axis, pointing forwards

y-axis

Completes the right-handed coordinate system

z-axis

Perpendicular to the x-axis, pointing vertically upwards